Tuesday, 28 January 2014

Some Rough Cuts

Here are a few rough cuts that we used to look at and discuss, we used this clip to work out what angles we wanted and what location we would like in the back. We really liked the look of this clip up until we noticed the background looking very school like. This was very irritating for us as we then had to work out where would be the best place to film it. The costume was also not what we would expect of the genre we liked. We used this a practice run with the cameras as well as experimenting with the different types of shots we could use for the indie rock genre we wanted.

We used this next clip as a quide to what the quality would be like of the music video. We were able to look at the way it cuts to the next clip and we discussed whether or not we wanted transitions.



Charlotte Boosey

Sunday, 5 January 2014

Storyboard

Here is our original story board for our music video, the plan was t repeat his backwards
As you can see, we did not keep to our storyboard and I think this is for the better, we have added more scenes and we have added more detail to create a deeper and more meaningful story behind the song.

Individual Magazine Ad design idea

Below you will see my individual magazine ad design, I focused on giving the artist the main focus and allow him to be in the center of the advert. This shows how he is the main attention and enhances 'the chasing shadows' album title. We chose the title of chasing shadows as we think the whole attention of 'remedy' speaks about being addicted to someone but he doesn't want to let himself go. The picture I have use the lead singer in a mirror which allows you to see his reflection (sort of shadow). The font is clear which allows the audience able to read the font clearly and see who the band is and what the album name is.  I have included reviews from certain magazines ad's and allowed a quote from one of the magazines. I have included the Itunes and HMV logos at the bottom this shows we are with these two big music organisations. All the font is clear for the viewers and audience to see the dates of when the album is coming out.

(PICTURES TO BE UPLOADED ON THE 06/1/14)

Ami

Analysis existing Magazine adverts


Storyboard changes

When we first decided on our storyboard, we was using both narrative and performance.When filming and starting to edit the film we realised it didn't really make sense and we were better off with changing the story line. As an indie/rock genre we kept the performance in the music video and changed the story, the story was originally an love story line revolving both male and female we have now changed it to just an male and we tried to portray him as an lonely, depressed artist. Now the video has been completely edited it does make sense and fits in with lyrics.

(Pictures to be uploaded on the (06/01/14)

Ami

Friday, 3 January 2014

Original Album idea - Charlotte

This is my original design of the album cover, I wanted the colours to be darker and more mysterious but i didn't have the right colour pencils so I wasn't able to make the colours as dark.
I wanted one side to resemble day and the other night, like mystic land but I don't think I managed to portray it very well.

Charlotte.

Technical difficulties

There were a few technical issues that we encountered along the way, mainly these were caused by the greens screen we had filmed and wanted to use.

The first issue arose when we started editing our film on Final Cut Express and we realised that we were having to render our video most of the time which was unusual and hadn't happened before but we soon realised that it was because we were using brand new cameras that were in high definition and that the only way to work on our video successfully was to render every-time we needed to render however, this was a huge time waster as some would take up to half an hour to render and this made it very difficult for us to continue editing our video.

Another difficulty we had was with our green screen, we found that our green screen could be very temperamental and some days it would work instantly and very well and other days it would take ages and a lot of patience and time. This proved to be difficult as some of our green screen editing would work and when we came back to it the next day it wold be fuzzy and smudged around the faces and objects.
We managed to over come this issue with lots of patience on our behalf and lots of re-editing our work, it payed off as most of the green screen would save and stay after the 3rd or 4th time of re-editing it.

Charlotte